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1. Confessor Purity skin - in Test Server Feedback [original thread]
JonnyPew wrote: It was removed due to complaints of racism. really?
- by oohthey ioh - at 2016.08.25 17:06:37
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2. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Autism Intensifies wrote: Skiff has same yield as a Mackinaw, same lowslots, +1 midslot, +50m-¦ dronebay, +50% drone damage, and three times? Four times? the EHP of a Mackinaw. In return, the Mackinaw has that super cool orebay, which is reall...
- by oohthey ioh - at 2016.08.24 19:37:58
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3. New Server, New Start - in Player Features and Ideas Discussion [original thread]
people would just make a alt on the other sever and play with there friands, people will reade item cross the server, so the same power houses are going be as power as they was, when the decide to **** everyone over on the other sever.
- by oohthey ioh - at 2016.08.24 19:28:43
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4. Very simple request regarding market. - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: Mordachai wrote: When your selling stuff on the market you can go to settings and tell it to highlight the orders that are yours even though they are for corporation. Can we get the option to highlight corporate orders from...
- by oohthey ioh - at 2016.08.24 19:18:15
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5. /dices - in Player Features and Ideas Discussion [original thread]
Could be Fun.
- by oohthey ioh - at 2016.08.24 19:15:54
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6. How to Save EvE: Add Voice Acting! - in Player Features and Ideas Discussion [original thread]
Quote: you have to get players to become emotionally invested about the game. You're right but not by lore,but by working hard to get new ship and loosing it to players. 6 years playing, doing the grind and being reward by PVP, it's what eve...
- by oohthey ioh - at 2016.07.21 02:44:45
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7. Strategic Cruisers - specifically what fixes they need - in Player Features and Ideas Discussion [original thread]
Keep the t2 resistance, but only on some supsystem, and the supsystem that has high resistance have an disadvantage to retrieving remote reps, mak8 ng them forcing different stats for fleet pvp and solo. And keep it so they have more then one bou...
- by oohthey ioh - at 2016.01.10 09:35:38
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8. Manufacturing contracts - in Player Features and Ideas Discussion [original thread]
Yes, i was in an corp that was like that, they had an spreadsheet, people look at then make whats on there, and at the end of the week you would have get pay. I think this would make be good, it should be like the courier contract, you ether gime...
- by oohthey ioh - at 2016.01.09 20:15:54
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9. ***Petition*** Petition to keep the refitting mechanic as is! - in Player Features and Ideas Discussion [original thread]
biz Antollare wrote: Maria Dragoon wrote: -1 I do not support this petition, change is the nature of survival, and in this case, they are making the change to balance capitals (carriers specially) so that they have less of a swiss army knife...
- by oohthey ioh - at 2016.01.07 18:59:18
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10. large ships vs smaller ships - in Player Features and Ideas Discussion [original thread]
If it can do damge, it will destroy it. If i shot an skyscraper with an pistol, i will eventually it will topple. Basic physics really, its why tool dull. Its realistic, and good balance, numbers kill bigger.
- by oohthey ioh - at 2016.01.06 08:28:24
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11. Ice belts should have visible cool down timers known to the player? - in Player Features and Ideas Discussion [original thread]
I think it should be ether be spawn aintervals intervals or give an inaccurate estimate just like wormholes do know. Or even respawn seemingly with the same region (only the system with ice) just like the scanable site do.
- by oohthey ioh - at 2015.12.19 22:32:44
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12. Planetary Interaction Models - in Player Features and Ideas Discussion [original thread]
Shalimar Yanumano wrote: I am curious if there is a plan to supplement or replace the horrible graphics for Planetary Interaction. The little blue models of buildings constantly obscures my paths and other nodes causing me to redo connections. ...
- by oohthey ioh - at 2015.12.16 14:19:36
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13. Proposal: Cov ops ships have AoE module that remove ships from d sca... - in Player Features and Ideas Discussion [original thread]
What happens if there 2 of them?
- by oohthey ioh - at 2015.12.13 21:52:37
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14. Corporate Property - in Player Features and Ideas Discussion [original thread]
Yes and no, it would be cool if you can mark it as corp and if they unsub it gos back to the corp, but i sort of support this.
- by oohthey ioh - at 2015.12.13 20:58:03
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15. CCP aint being supportive to Crossdressing - in Player Features and Ideas Discussion [original thread]
People will do it to be silly, not becouse they want to wear an dress on an guy. Beisde it will **** of the narrow **** wads all over the would, not naming any County, especially not Russia where its still illegal to be gay.
- by oohthey ioh - at 2015.12.13 20:53:18
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16. Smartbomb Injectors, Amplifiers and Harmonisation Rigs - in Player Features and Ideas Discussion [original thread]
Yes, yes, yes!!! I think there should be mid slots too, EM and themmel smart bomb will get the biggest buff due to ships Res.
- by oohthey ioh - at 2015.12.06 21:34:35
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17. Having moongoo tied to whoever owns the system - in Player Features and Ideas Discussion [original thread]
They are removing the pos, with new structures, think the best thing to do is wait, new structures going being in the new 3 part structure reinforced system. That will make it easyer and more fun to fight over.
- by oohthey ioh - at 2015.12.03 14:51:33
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18. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
A hell of a fight happen on gate, fair or unfiar is just an pov, the idea you suggested are going to remove the capability to catch anyone is lowsec with an smallish ship. Beside you can just burn back to gate, the only time people catch small shi...
- by oohthey ioh - at 2015.12.02 23:31:18
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19. Medium-Difficulty Burner Missions - in Player Features and Ideas Discussion [original thread]
Owen Levanth wrote: Paranoid Loyd wrote: I too strive for mediocrity. Luckily I don't, so I made this thread for you to read. Joking aside, a developer like CCP pretty much wants content to be run, so making some kind of street to le...
- by oohthey ioh - at 2015.12.02 17:46:53
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20. Ship bouncing with different masses - in Player Features and Ideas Discussion [original thread]
Donnachad wrote: Rawketsled wrote: We're talking high-school level science here. Thank you for pointing out the obvious. And anyone that had that high school level of science knowledge would also understand that an insect hitting an ast...
- by oohthey ioh - at 2015.11.21 17:15:00
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